Made for B1T Jam 4!

Premise

Explore the lab and evade the zombies to find a way to unlock your escape!

Helpful Info For Jam Players:

  • Game takes around 10-30 minutes to complete
  • On the main menu you can disable the zombies which allows you to complete the game without worrying about zombies. This is exclusively for the Jam so that anyone who wants to see all the areas we made is able to without fear. 
  • I did everything I knew how to do with Godot for getting just the two colors of the palette, but a few things (like Godot's initial loading bar) I just don't know how to change. I hope that can get a pass!
  • Due to compression artifacts, the screenshots don't do true justice to the pure 1 bit style.

Known Issues

  • The menu music and the alarm light can get desynced.  Usually leaving and returning to the main menu will fix this. I've tried some fixes and I've done the best I know how to do

Input

WASD / Arrow keys for movement (relative to camera perspective)

Spacebar / Z to shuffle your feet and charge static shock

E / X to discharge the static shock


Asset Credits

  • Basically all 3D assets: Quaternius's Asset Packs (CC)
  • Squiggly Outline Shader: "cyprinodont" on godotshaders.com (CC0)
  • Item highlight shader: "wsnordenmark" on godotshaders.com (MIT)
  • Button Prompt Icons: Kenney (CC0)
  • Font: GGBotNet on itch.io (CC0)

Our Team Credits

  • Level Design: Efi
  • Bomb AF Music: Guinevere
  • Programming: Queen Of Squiggles

  • Moral Support: Some dum Ouppy

  • Minor GUI Assets: Queen Of Squiggles

  • Guiding Light: Coffee

Comments

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Might be game of the year. Gta 6 better delay if they want a chance at any awards